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Jan 09, 2006
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transmediale.06: Reality Market
Newsletter 09.01.2006 transmediale.06: Reality Market ************************************************** 1. Reality Market 2. La Fiambrera Obrera: Bordergames 3. Platoniq: Burn Station 4. John DeKron/Peter Castine/realities:united: realiTV 5. Christophe Bruno: Human Browser 6. monochrom ************************************************** 1. Reality Market There will be a busy market scene going on at the Reality Market of this year's transmediale.06. It is a central communication and presentation platform and this 'marketplace of ideas' brings together the representatives of international projects with their colleagues and partners. Moreover, it is here where the audience is being welcomed once they enter the Akademie der Kuenste at Hanseatenweg. Visitors of the Reality Market are invited to participate in the projects, they can socialise in the adjacent Cafe or just relax with a cup of tea. Welcome to Reality! In cooperation with Medienboard Berlin-Brandenburg http://www.medienboard.de ************************************************** 2. La Fiambrera Obrera: Bordergames The interactive computer game 'Bordergames' is the most recent project of the Spanish artist/activist group 'La Fiambrera Obrera'. With their work, the group addresses teenagers with an immigrant family background. In workshops, these kids' attitudes and opinions about their reality become the starting point for the creation of plots and settings of the game. The youngsters reflect not only on how they perceive themselves or want to have themselves perceived, but also on how they are or feel perceived by society. Here, it is they who decide how they want to have themselves represented. The project contributes to their integration; the kids gain a means of articulation and thus access to the contemporary social debate. At transmediale.06 the audience can actively participate in the design process of the game and contribute to its further development. http://www.bordergames.org/ ************************************************** 3. Platoniq: Burn Station Burn Station is a mobile copying station which - as it travels through suburban spaces - supports the free distribution of music and audio. It is software as well as a local network. Above all it is a social event which congregates people together for listening, selecting and copying net label and net radio audio files with a Copyleft Licence. Burn Station is an open source and a non-commercial project involving the new means of free networked distribution. It is based on the Burn Station software which was developed by Platoniq and Rama as a 100% free software. Burn Station aims to establish links between media spaces and the physical space of the city. http://platoniq.net/burnstation ************************************************** 4. John DeKron/Peter Castine/realities:united: realiTV 'realiTV' deals with the use of almost ubiquitous information streams: Satellite TV. It is located at the intersection of two major ideas: On one hand it exploits live TV and retrieves new raw material for a further creative, aesthetic collage process. The installation operates on the subliminal layer of our perception: The machine unleashes a stream of images at such a rate and intensity, that there is no time to reflect and to construct a critical comment or comprehension. The background of the project is set in the VJ scene. The artists are developing a new kind of automated computer based video mixing device which uses several live TV images received via satellite. The aesthetic results differ fundamentally from the 'common' approach using a selection of pre-composed video material - it is not only a 'collage' of moving images, but it represent some form of 'ubiquitous global media reality' at any specific moment. http://thisserver.de/john_dekron.php?r=performance&u=realiTV ************************************************** 5. Christophe Bruno: Human Browser Human Browser is an Internet performance based on a Wi-Fi Google hack. A human being embodies the World Wide Web, the biggest text database of mankind. Thanks to his headset, the actor hears a text-to-speech audio that comes directly and in real-time from the Internet. The actor repeats the text as he hears it. The textual flow is actually fetched by a programme that hijacks Google, diverting it from its utilitarian functions. Depending on the context in which the actor is, keywords are sent to the programme and used as search strings in Google so that the content of the textual flow is always related to the context. Human Browser shows man in a competitive battle between his own intelligence and the functional strength of the internet as an unsurpassed knowledge pool. http://www.christophebruno.com/index.php?cat=13 ************************************************** 6. monochrom monochrome is a collective dealing with art, technology and philosophy from Vienna. The group operates internationally and uses a multitude of different forms of art and media. Under their label monochrome they regularly publish a series of books and magazines. The group's website functions as a platform for the digital art community. monochrom is an open experimental ground for panel discussion service, game shows, readings, short film productions, alternative projects in space travel, do-it-yourself courses on wiretap construction, international soul trade, paper chase, tales of powerpoint, propaganda camps, epic puppet theatre, aesthetic pregnancy counselling, production and destruction of music, catering, modern dance, East German rock music, etc. In their manifesto they point out, that 'in times like these, when shameless egocentrism and the commercially motivated presentation of embarrassments belong to the standard repertoire of any media, it is not only legitimate, but even necessary to be ashamed of oneself being engaged in the cultural sector. Failure is beautiful! Disgrace sunshine!' http://www.monochrom.at/ **************************************************
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